If another player's suggestion moves your pawn into a room, can you make a suggestion there?
Yes. On your next turn you can either leave the room as usual, or stay and make a suggestion for that room without rolling or moving. It's the only way to suggest in a room you didn't move into yourself.
The rule:
In Clue, yes: if another player’s suggestion moves your pawn into a room, on your next turn you can stay and make a suggestion for that room without rolling or moving, or leave the usual way instead.
Your options on your next turn:
| Option | What you do |
|---|---|
| Suggest here | Don’t roll or move; make a suggestion for this room |
| Leave | Move out the usual way: roll and exit through a door, or take the secret passage if it’s a corner room |
Moved pieces stay put: a suspect or weapon moved by a suggestion stays in its new room afterwards.
Spare suspects count too: any suspect can be named and moved, including pawns nobody is playing and your own.
Example:
Fay's suggestion pulls Omar's pawn, Colonel Mustard, into the Conservatory. On his next turn Omar doesn't roll; he makes his own suggestion in the Conservatory instead.
Why players argue about it:
Players disagree about whether you must roll and leave, and whether being moved counts as entering the room. The rulebook gives you the choice.