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Official ruleBase game, 2021 edition (Z-Man)

When is a road complete in Carcassonne?

Both ends shutShort answer

A road is complete when both ends stop at something, such as a village, a city or a monastery, or when it loops back on itself. It scores 1 point per tile, even if another player's tile finished it.

The rule:

In Carcassonne, a road is complete when both ends stop at something, such as a village, a city or a monastery, or when it loops back on itself, and it scores 1 point per tile even if another player’s tile finished it.

What closes a road end:

  • it runs into a village, a city, a monastery or another feature, or
  • it forms a loop back onto itself.

A completed road scores 1 point per tile for the player with the most travelers on it. It’s scored in step 3 of whoever’s turn completed it, then the meeples go back to their owners.

Example:

Your road starts at a city and runs onto 1 more tile. Ben places a third tile where the road ends at a village. The road is closed at both ends, so it's 3 tiles and you score 3 points.

Why players argue about it:

People argue about whether a road ending at a village counts as closed (it does) and whether you score on someone else's turn (you do).

Source:

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Last checked Oct 2026 · Report an error