Does a Skip cancel an Attack in Exploding Kittens?
Only half of it. A Skip ends one turn without drawing, and an Attack gives you 2 turns, so a single Skip clears just 1 of them. You still take the other turn, or play a second Skip to end both.
The rule:
In Exploding Kittens, a Skip cancels only one of the 2 turns an Attack gives you, ending that turn without a draw, so you still take the other turn unless you play a second Skip to end both.
Your options when you’re attacked and owe 2 turns:
| Response | Result |
|---|---|
| 1 Skip | One turn ends without a draw; you still take the other |
| 2 Skips | Both turns end without drawing |
| An Attack | Your turns end and the next player owes 4 (or 3 if you’re already on your 2nd turn) |
| A Nope, before the Attack takes effect | The Attack is cancelled and the attacker’s turn carries on |
Outside an Attack: a Skip simply ends your turn without drawing.
Plan ahead: a Skip is worth saving for when the next draw looks dangerous, so think twice before spending it on half an Attack.
Example:
Omar is attacked and owes 2 turns. He plays a Skip, which ends his first turn with no draw. On his second turn he plays cards as normal and then has to draw.
Why players argue about it:
Players often treat a Skip as a full answer to an Attack. The sheet is clear that a single Skip covers just one of the two.