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Official ruleBase game, 2021 edition (Z-Man)

How does a monastery score in Carcassonne?

9 pointsShort answer

A monastery is completed when all 8 tiles around it are filled, and then it scores 9 points: 1 for each surrounding tile plus 1 for the monastery itself. Unfinished at the end, it scores 1 point plus 1 per surrounding tile.

The rule:

In Carcassonne, a monastery scores 9 points once all 8 tiles around it are filled, 1 per surrounding tile plus 1 for itself; if it is still unfinished at game end, it scores 1 point plus 1 per surrounding tile.

A monastery sits in the middle of its tile, and you place a meeple on it as a monk.

  • Completed: all 8 surrounding spaces, diagonals included, hold tiles. It scores 9 points, and the monk returns to your supply.
  • At game end: an unfinished monastery scores 1 point for itself plus 1 for each surrounding tile.

Since only one meeple can be on a monastery, there’s no sharing.

Example:

Your monk's monastery has 6 neighbors when the game ends. You score 7 points: 6 for the neighbors and 1 for the monastery tile.

Why players argue about it:

Players count only the tiles touching the sides (4) instead of all 8, including the diagonals. Gardens from the Abbot expansion score the same way.

Source:

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Last checked Oct 2026 · Report an error